Ejemplo n.º 1
0
 public Game1()
 {
     graphics = new GraphicsDeviceManager(this);
     Content.RootDirectory = "Content";
     map = new Cell[length,length];
     players = new Player[count];
     battle = new Map(length, count);
     reader = new Reader(battle);
     Connection = new Network_Communication(this,reader);
     tankBattle = new TankBattle(this, battle);
 }
Ejemplo n.º 2
0
 public CoinPile(int id, int x, int y, int lt, int valv, Reader rr)
     : base(id,x,y,lt)
 {
     seconds = lt / 1000;
     LT= lt;
     appearedON = DateTime.Now;
     reader = rr;
     timer = new System.Timers.Timer(LT);
     timer.Elapsed += new ElapsedEventHandler(OnTimedEvent);
     timer.Enabled = true;
     GC.KeepAlive(timer);
 }
        private BinaryWriter writer; //write to server console

        #endregion Fields

        #region Constructors

        public Network_Communication(Game1 Game,Reader r)
        {
            Game1 = Game;
            reader = r;
        }