Ejemplo n.º 1
0
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteInt(SpouseAccountId);
     writer.WriteVarLong(SpouseId);
     writer.WriteUTF(SpouseName);
     writer.WriteVarShort(SpouseLevel);
     writer.WriteByte(Breed);
     writer.WriteByte(Sex);
     SpouseEntityLook.Serialize(writer);
     GuildInfo.Serialize(writer);
     writer.WriteByte(AlignmentSide);
 }
Ejemplo n.º 2
0
        public override void Serialize(ICustomDataOutput writer)
        {
            base.Serialize(writer);
            byte box0 = 0;

            box0 = BooleanByteWrapper.SetFlag(box0, 1, Sex);
            box0 = BooleanByteWrapper.SetFlag(box0, 2, HavenBagShared);
            writer.WriteByte(box0);
            writer.WriteVarLong(PlayerId);
            writer.WriteUTF(PlayerName);
            writer.WriteVarShort(Level);
            writer.WriteByte(AlignmentSide);
            writer.WriteByte(Breed);
            GuildInfo.Serialize(writer);
            writer.WriteVarShort(MoodSmileyId);
            writer.WriteShort(Status.TypeId);
            Status.Serialize(writer);
        }
Ejemplo n.º 3
0
 public override void Serialize(ICustomDataOutput writer)
 {
     base.Serialize(writer);
     GuildInformations_.Serialize(writer);
 }
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteVarShort(FirstNameId);
     writer.WriteVarShort(LastNameId);
     GuildIdentity.Serialize(writer);
 }
Ejemplo n.º 5
0
 public override void Serialize(ICustomDataOutput writer)
 {
     base.Serialize(writer);
     writer.WriteBoolean(Deserted);
     GuildInfo.Serialize(writer);
 }