/// <summary>
 /// Creates a goblin and puts them in a room
 /// </summary>
 /// <param name="room"></param>
 /// <returns></returns>
 public static Monster CreateGoblin(Room room)
 {
     return(new Monster(5, new List <AbstractItem>(), room, ArmorFactory.CreateRags(), WeaponFactory.CreateClub(), "goblin", "a small, ugly humanoid with green skin."));
 }