Ejemplo n.º 1
0
 /// <summary>
 ///     Reports a gameconnection as disconnected
 /// </summary>
 /// <param name="gameConnection">The connection which is logging out</param>
 public void reportDisconnect(ConnectionInformation gameConnection)
 {
     gameConnection.connectionChanged -= c_connectionChanged;
     reportUserLogout(gameConnection.getIp());
     //activeConnections.Remove(gameConnection.getConnectionID());
 }
Ejemplo n.º 2
0
		public void reportDisconnect(ConnectionInformation gameConnection)
		{
			gameConnection.connectionChanged -= new ConnectionInformation.ConnectionChange(this.c_connectionChanged);
			this.reportUserLogout(gameConnection.getIp());
		}
Ejemplo n.º 3
0
 public void reportDisconnect(ConnectionInformation gameConnection)
 {
     gameConnection.connectionClose -= new ConnectionInformation.ConnectionChange(this.c_connectionChanged);
     reportUserLogout(gameConnection.getIp());
 }
Ejemplo n.º 4
0
 /// <summary>
 /// Reports a gameconnection as disconnected
 /// </summary>
 /// <param name="gameConnection">The connection which is logging out</param>
 public void reportDisconnect(ConnectionInformation gameConnection)
 {
     gameConnection.connectionChanged -= c_connectionChanged;
     reportUserLogout(gameConnection.getIp());
     activeConnections.Remove(gameConnection.getConnectionID());
 }