Ejemplo n.º 1
0
 private void onSceneDataAdded(SceneStateData stateData)
 {
     if (stateData.State != 0 && !isSetup)
     {
         setup();
     }
 }
Ejemplo n.º 2
0
 private void onSceneStateData(SceneStateData sceneStateData)
 {
     this.sceneStateData = sceneStateData;
     setState(sceneStateData.State);
     StartListeningToStateChange();
 }
 private void onSceneDataAdded(SceneStateData stateData)
 {
     sceneStateData = stateData;
     sceneStateData.OnStateChanged += onSceneStateDataChanged;
     onSceneStateDataChanged(sceneStateData.State);
 }