Ejemplo n.º 1
0
 public void Destroy()
 {
     CoroutineRunner.StopAllForOwner(this);
     if (cannon != null)
     {
         FishBucketCannon fishBucketCannon = cannon;
         fishBucketCannon.ShotCompleteAction = (Action <long, GameObject, int>)Delegate.Remove(fishBucketCannon.ShotCompleteAction, new Action <long, GameObject, int>(onCannonShotComplete));
     }
 }
Ejemplo n.º 2
0
        public void SetCannon(GameObject cannon)
        {
            this.cannon = cannon.GetComponentInChildren <FishBucketCannon>();
            FishBucketCannon fishBucketCannon = this.cannon;

            fishBucketCannon.ShotCompleteAction = (Action <long, GameObject, int>)Delegate.Combine(fishBucketCannon.ShotCompleteAction, new Action <long, GameObject, int>(onCannonShotComplete));
            FishBucketCannon fishBucketCannon2 = this.cannon;

            fishBucketCannon2.RotationCompleteAction = (Action)Delegate.Combine(fishBucketCannon2.RotationCompleteAction, new Action(onCannonRotationComplete));
        }