public void Test_Update_ShardStrategy() { long shardId = 1000; var shardStrategy = new ShardStrategyRepository(); shardStrategy.UpdateShardStrategy(shardId); }
public void Test_add_ShardStrategy() { long shardId = 1001; int totaCount = 0; int maxCount = 5; var shardStrategy = new ShardStrategyRepository(); shardStrategy.AddShardStrategy(shardId ,totaCount ,maxCount ); }
public void GetShardById_Test() { var shardId = 1000; var shardRep = new ShardStrategyRepository(); var shardWile = shardRep.GetShardStrategyById(1000); Assert.AreEqual(1,shardWile.Count,"Shard count equal to 1 fro CXC"); Assert.AreEqual(5,shardWile[0].TotalCount,"Total count of Shardwile updated to 5"); }
/// <summary> /// Get the shard strategy by shard id /// </summary> /// <param name="shardId"></param> /// <returns></returns> public IList<ShardWile> GetShardStrategyById(long shardId) { var shardStrategy = new ShardStrategyRepository(); return shardStrategy.GetShardStrategyById(shardId); }
/// <summary> /// Get all the shards strategy /// </summary> /// <returns></returns> public IList<ShardWile> GetShardStrategy() { var shardStrategy = new ShardStrategyRepository(); return shardStrategy.GetShardStrategy(); }
/// <summary> /// Updates the shard wile /// </summary> /// <param name="shardId"></param> public void UpdateShardWile(long shardId) { var shardStrategy = new ShardStrategyRepository(); shardStrategy.UpdateShardStrategy(shardId); }