Ejemplo n.º 1
0
        private List <CardData> GetCardsFromEvents(List <EventTypeData> events)
        {
            EventTypeData randomEventTypeData = getRandomEventTypeData(events);
            EventData     randomEventData     = randomEventTypeData.CardsInEvent[Random.Range(0, randomEventTypeData.CardsInEvent.Count)];

            _eventTitle.text       = randomEventData.Name;
            _eventDescription.text = randomEventData.Description;
            _priorityImage.sprite  = Game.Instance.GetPlayerData(_playerPriorityIndex).PrioritySprite;

            _lastEventType = randomEventTypeData.EventType;


            return(randomEventData.EventCards);
        }
Ejemplo n.º 2
0
        private EventTypeData getRandomEventTypeData(List <EventTypeData> events)
        {
            if (events.Count <= 0)
            {
                _eventTypeDataEntriesLeft = _eventTypeDatas;
                events = _eventTypeDataEntriesLeft;
            }

            List <EventTypeData> possibleEventTypeDataEntries =
                events.FindAll(item => item.EventType != _lastEventType);

            if (possibleEventTypeDataEntries.Count <= 0)
            {
                possibleEventTypeDataEntries.Add(events.First());
            }

            EventTypeData eventTypeData =
                possibleEventTypeDataEntries[Random.Range(0, possibleEventTypeDataEntries.Count)];

            _eventTypeDataEntriesLeft.Remove(eventTypeData);

            return(eventTypeData);
        }