Ejemplo n.º 1
0
        protected override void LoadContent()
        {
            ContentManager Content = _gameRef.Content;
            backgroundImage = Content.Load<Texture2D>(@"Background.png");
            base.LoadContent();

            startLabel = new LinkLabel();
            startLabel.Position = new Vector2(50, 50);
            startLabel.Text = "Map Editor";
            startLabel.Color = Color.White;
            startLabel.TabStop = true;
            startLabel.HasFocus = true;
            startLabel.Selected += new EventHandler(startLabel_Selected);

            exitLabel = new LinkLabel();
            exitLabel.Position = new Vector2(50, 125);
            exitLabel.Text = "EXIT";
            exitLabel.Color = Color.White;
            exitLabel.TabStop = true;
            exitLabel.HasFocus = false;
            exitLabel.Selected += new EventHandler(exitLabel_Selected);

            _controlManager.Add(startLabel);
            _controlManager.Add(exitLabel);
        }
Ejemplo n.º 2
0
        protected override void LoadContent()
        {
            ContentManager Content = _gameRef.Content;
            backgroundImage = Content.Load<Texture2D>(@"GameScreenBackground.png");

            map = new Map(_gameRef);
            grid = new Grid(_gameRef,38, 21, 25);
            Components.Add(map);
            Components.Add(grid);
            base.LoadContent();

            startLabel = new LinkLabel();
            startLabel.Position = new Vector2(350, 600);
            startLabel.Text = "Pinch to begin";
            startLabel.Color = Color.Blue;
            startLabel.TabStop = true;
            startLabel.HasFocus = true;
            startLabel.Selected += new EventHandler(startLabel_Selected);

            _controlManager.Add(startLabel);
        }