Ejemplo n.º 1
0
 public Clip(EndianBinaryReader reader, int[] version)
 {
     m_StreamedClip = new StreamedClip(reader);
     m_DenseClip    = new DenseClip(reader);
     if (version[0] > 4 || (version[0] == 4 && version[1] >= 3)) //4.3 and up
     {
         m_ConstantClip = new ConstantClip(reader);
     }
     m_Binding = new ValueArrayConstant(reader, version);
 }
Ejemplo n.º 2
0
        public Clip(ObjectReader reader)
        {
            var version = reader.version;

            m_StreamedClip = new StreamedClip(reader);
            m_DenseClip    = new DenseClip(reader);
            if (version[0] > 4 || (version[0] == 4 && version[1] >= 3)) //4.3 and up
            {
                m_ConstantClip = new ConstantClip(reader);
            }
            m_Binding = new ValueArrayConstant(reader);
        }
Ejemplo n.º 3
0
        public BlendTreeConstant(ObjectReader reader)
        {
            var version = reader.version;

            int numNodes = reader.ReadInt32();

            m_NodeArray = new BlendTreeNodeConstant[numNodes];
            for (int i = 0; i < numNodes; i++)
            {
                m_NodeArray[i] = new BlendTreeNodeConstant(reader);
            }

            if (version[0] < 4 || (version[0] == 4 && version[1] < 5)) //4.5 down
            {
                m_BlendEventArrayConstant = new ValueArrayConstant(reader);
            }
        }
Ejemplo n.º 4
0
        public ControllerConstant(ObjectReader reader)
        {
            int numLayers = reader.ReadInt32();

            m_LayerArray = new LayerConstant[numLayers];
            for (int i = 0; i < numLayers; i++)
            {
                m_LayerArray[i] = new LayerConstant(reader);
            }

            int numStates = reader.ReadInt32();

            m_StateMachineArray = new StateMachineConstant[numStates];
            for (int i = 0; i < numStates; i++)
            {
                m_StateMachineArray[i] = new StateMachineConstant(reader);
            }

            m_Values        = new ValueArrayConstant(reader);
            m_DefaultValues = new ValueArray(reader);
        }
Ejemplo n.º 5
0
        public ControllerConstant(EndianBinaryReader reader, int[] version)
        {
            int numLayers = reader.ReadInt32();

            m_LayerArray = new LayerConstant[numLayers];
            for (int i = 0; i < numLayers; i++)
            {
                m_LayerArray[i] = new LayerConstant(reader, version);
            }

            int numStates = reader.ReadInt32();

            m_StateMachineArray = new StateMachineConstant[numStates];
            for (int i = 0; i < numStates; i++)
            {
                m_StateMachineArray[i] = new StateMachineConstant(reader, version);
            }

            m_Values        = new ValueArrayConstant(reader, version);
            m_DefaultValues = new ValueArray(reader, version);
        }