Ejemplo n.º 1
0
        //CONSTRUCTOR
        public Player(MonopolySettings settings) //MonopolySettings.DefaultStartingMoney
        {
            //Players should start at the beginning (GO space)
            _location = 0;

            //May be changed independently for handicaps or something
            _money = settings.StartingMoney;

            //User starts with no spaces owned
            _owned = null;
        }
Ejemplo n.º 2
0
 //CONSTRUCTOR
 public AIPlayer(MonopolySettings settings) : base(settings)
 {
     //All AI players have the same difficulty by this strategy
     _difficulty = settings.AIDifficulty;
 }