Ejemplo n.º 1
0
        public void Execute()
        {
            AmbitionApp.UnregisterCommand <StartTutorialCmd>(GameMessages.START_TUTORIAL);
            AmbitionApp.UnregisterCommand <SkipTutorialCmd>(GameMessages.SKIP_TUTORIAL);
            PartyModel model = AmbitionApp.GetModel <PartyModel>();

            model.DeckSize = 20;

            AmbitionApp.RegisterCommand <TutorialFleeConversationCmd>(PartyMessages.FLEE_CONVERSATION);

            AmbitionApp.RegisterState(TutorialConsts.TUTORIAL_MACHINE, "TutorialStart");
            AmbitionApp.RegisterState <TutorialState>(TutorialConsts.TUTORIAL_MACHINE, "ShowTutorialView");
            AmbitionApp.RegisterState <TutorialRemarkState>(TutorialConsts.TUTORIAL_MACHINE, "TutorialRemarkStep");
            AmbitionApp.RegisterState <TutorialGuestState>(TutorialConsts.TUTORIAL_MACHINE, "TutorialGuestStep");
            AmbitionApp.RegisterState <TutorialGuestState>(TutorialConsts.TUTORIAL_MACHINE, "EndConversationTutorial");
            AmbitionApp.RegisterState <EndTutorialState>(TutorialConsts.TUTORIAL_MACHINE, "EndTutorialParty");

            AmbitionApp.RegisterLink <AmbitionDelegateLink, string>(TutorialConsts.TUTORIAL_MACHINE, "TutorialStart", "ShowTutorialView", PartyMessages.SHOW_MAP);
            AmbitionApp.RegisterLink <AmbitionDelegateLink, string>(TutorialConsts.TUTORIAL_MACHINE, "ShowTutorialView", "TutorialRemarkStep", PartyMessages.START_ROUND);
            AmbitionApp.RegisterLink <TutorialRemarkLink>(TutorialConsts.TUTORIAL_MACHINE, "TutorialRemarkStep", "TutorialGuestStep");
            AmbitionApp.RegisterLink <TutorialRemarkLink>(TutorialConsts.TUTORIAL_MACHINE, "TutorialGuestStep", "TutorialGuestStep");
            AmbitionApp.RegisterLink <AmbitionDelegateLink, string>(TutorialConsts.TUTORIAL_MACHINE, "TutorialGuestStep", "EndConversationTutorial", PartyMessages.END_ROUND);
            AmbitionApp.RegisterLink <CheckEndTutorialLink>(TutorialConsts.TUTORIAL_MACHINE, "EndConversationTutorial", "EndTutorialParty");

            AmbitionApp.InvokeMachine(TutorialConsts.TUTORIAL_MACHINE);
            //AmbitionApp.InvokeMachine("TutorialConversationController");
        }
Ejemplo n.º 2
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 public void Execute(string machineID) => AmbitionApp.InvokeMachine(machineID);
Ejemplo n.º 3
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 override public void OnEnterState() => AmbitionApp.InvokeMachine(_machineID);
Ejemplo n.º 4
0
        public void Execute(PlayerConfig config)
        {
            AmbitionApp.RegisterModel <LocalizationModel>();
            AmbitionApp.RegisterModel <GameModel>();
            AmbitionApp.RegisterModel <FactionModel>();
            AmbitionApp.RegisterModel <InventoryModel>();
            AmbitionApp.RegisterModel <ServantModel>();
            AmbitionApp.RegisterModel <CalendarModel>();
            AmbitionApp.RegisterModel <PartyModel>();
            AmbitionApp.RegisterModel <CharacterModel>();
            AmbitionApp.RegisterModel <QuestModel>();
            AmbitionApp.RegisterModel <MapModel>();
            AmbitionApp.RegisterModel <ConversationModel>();
            AmbitionApp.RegisterModel <ParisModel>();

            // Initialize Selected Player
            AmbitionApp.GetModel <GameModel>().PlayerName = config.name;
            CalendarModel calendar = AmbitionApp.GetModel <CalendarModel>();

            Array.ForEach(config.Incidents, i => calendar.Schedule(i.Incident));

            AmbitionApp.RegisterCommand <SellItemCmd, ItemVO>(InventoryMessages.SELL_ITEM);
            AmbitionApp.RegisterCommand <BuyItemCmd, ItemVO>(InventoryMessages.BUY_ITEM);
            AmbitionApp.RegisterCommand <GrantRewardCmd, CommodityVO>();
            AmbitionApp.RegisterCommand <GrantRewardsCmd, CommodityVO[]>();
            AmbitionApp.RegisterCommand <CheckMilitaryReputationCmd, FactionVO>();
            AmbitionApp.RegisterCommand <IntroServantCmd, ServantVO>(ServantMessages.INTRODUCE_SERVANT);
            AmbitionApp.RegisterCommand <HireServantCmd, ServantVO>(ServantMessages.HIRE_SERVANT);
            AmbitionApp.RegisterCommand <FireServantCmd, ServantVO>(ServantMessages.FIRE_SERVANT);
            AmbitionApp.RegisterCommand <QuitCmd>(GameMessages.QUIT_GAME);
            AmbitionApp.RegisterCommand <GoToRoomCmd, RoomVO>(MapMessage.GO_TO_ROOM);
            AmbitionApp.RegisterCommand <InvokeMachineCmd, string>(PartyMessages.START_PARTY, "PartyController");
            AmbitionApp.RegisterCommand <UpdatePartyCmd, PartyVO>();
            AmbitionApp.RegisterCommand <SelectDateCmd, DateTime>(CalendarMessages.SELECT_DATE);
            AmbitionApp.RegisterCommand <AdvanceDayCmd>(CalendarMessages.NEXT_DAY);
            AmbitionApp.RegisterCommand <CreateEnemyCmd, string>(GameMessages.CREATE_ENEMY);
            AmbitionApp.RegisterCommand <AdjustFactionCmd, AdjustFactionVO>(FactionConsts.ADJUST_FACTION);
            AmbitionApp.RegisterCommand <EquipItemCmd, ItemVO>(InventoryMessages.EQUIP);
            AmbitionApp.RegisterCommand <UnequipItemCmd, ItemVO>(InventoryMessages.UNEQUIP);
            AmbitionApp.RegisterCommand <UnequipSlotCmd, string>(InventoryMessages.UNEQUIP);
            AmbitionApp.RegisterCommand <AddLocationCmd, string>(ParisMessages.ADD_LOCATION);
            AmbitionApp.RegisterCommand <RemoveLocationCmd, string>(ParisMessages.REMOVE_LOCATION);
            AmbitionApp.RegisterCommand <InvokeMachineCmd, string>(IncidentMessages.START_INCIDENT, "IncidentController");
            AmbitionApp.RegisterCommand <GoToPartyCmd, PartyVO>(PartyMessages.GO_TO_PARTY);
            AmbitionApp.RegisterCommand <RestockMerchantCmd, DateTime>();

            // Party
            AmbitionApp.RegisterCommand <TargetGuestCmd, GuestVO>(PartyMessages.TARGET_GUEST);
            AmbitionApp.RegisterCommand <SelectGuestCmd, GuestVO>(PartyMessages.SELECT_GUEST);
            AmbitionApp.RegisterCommand <EnemyAttackCmd, EnemyVO>(PartyMessages.GUEST_SELECTED);
            AmbitionApp.RegisterCommand <GuestSelectedCmd, GuestVO>(PartyMessages.GUEST_SELECTED);
            AmbitionApp.RegisterCommand <GuestIgnoredCmd, GuestVO>(PartyMessages.GUEST_IGNORED);
            AmbitionApp.RegisterCommand <CharmGuestCmd, GuestVO>(PartyMessages.GUEST_CHARMED);
            AmbitionApp.RegisterCommand <OffendGuestCmd, GuestVO>(PartyMessages.GUEST_OFFENDED);
            AmbitionApp.RegisterCommand <AmbushCmd, RoomVO>(PartyMessages.AMBUSH);
            AmbitionApp.RegisterCommand <FillHandCmd>(PartyMessages.FILL_REMARKS);
            AmbitionApp.RegisterCommand <RefillDrinkCmd>(PartyMessages.REFILL_DRINK);
            AmbitionApp.RegisterCommand <GrantRemarkCmd>(PartyMessages.FREE_REMARK);
            AmbitionApp.RegisterCommand <BurnCmd, int>(PartyMessages.BURN_REMARKS);
            AmbitionApp.RegisterCommand <DiscardCmd, RemarkVO>(PartyMessages.DISCARD);
            AmbitionApp.RegisterCommand <ReshuffleCmd, int>(PartyMessages.RESHUFFLE_REMARKS);
            AmbitionApp.RegisterCommand <DrawCmd, int>(PartyMessages.DRAW_REMARKS);
            AmbitionApp.RegisterCommand <DrawOneCmd>(PartyMessages.DRAW_REMARK);
            AmbitionApp.RegisterCommand <SetFashionCmd, PartyVO>(PartyMessages.PARTY_STARTED);
            AmbitionApp.RegisterCommand <FactionTurnModifierCmd, PartyVO>(PartyMessages.PARTY_STARTED);
            AmbitionApp.RegisterCommand <RoomChoiceCmd, RoomVO>();
            AmbitionApp.RegisterCommand <EndPartyCmd>(PartyMessages.END_PARTY);

            AmbitionApp.RegisterCommand <PayDayCmd, DateTime>();
            AmbitionApp.RegisterCommand <RestockMerchantCmd, DateTime>();
            AmbitionApp.RegisterCommand <CheckLivreCmd, int>(GameConsts.LIVRE);

            // Paris
            AmbitionApp.RegisterCommand <RestAtHomeCmd>(ParisMessages.REST);
            AmbitionApp.RegisterCommand <ChooseLocationCmd, LocationPin>(ParisMessages.GO_TO_LOCATION);
            AmbitionApp.RegisterCommand <LoadLocationCmd>(ParisMessages.LOAD_LOCATION);

            // Initially enabled for TUTORIAL
            AmbitionApp.RegisterCommand <StartTutorialCmd>(GameMessages.START_TUTORIAL);
            AmbitionApp.RegisterCommand <SkipTutorialCmd>(GameMessages.SKIP_TUTORIAL);

            // Rewards
            AmbitionApp.RegisterReward <LivreReward>(CommodityType.Livre);
            AmbitionApp.RegisterReward <RepReward>(CommodityType.Reputation);
            AmbitionApp.RegisterReward <GossipReward>(CommodityType.Gossip);
            AmbitionApp.RegisterReward <EnemyReward>(CommodityType.Enemy);
            AmbitionApp.RegisterReward <ItemReward>(CommodityType.Item);
            AmbitionApp.RegisterReward <ServantReward>(CommodityType.Servant);
            AmbitionApp.RegisterReward <MessageReward>(CommodityType.Message);
            AmbitionApp.RegisterReward <IncidentReward>(CommodityType.Incident);
            AmbitionApp.RegisterReward <LocationReward>(CommodityType.Location);
            AmbitionApp.RegisterReward <PartyReward>(CommodityType.Party);

            AmbitionApp.Execute <RegisterPartyControllerCmd>();
            AmbitionApp.Execute <RegisterConversationControllerCmd>();
            AmbitionApp.Execute <RegisterEstateControllerCmd>();
            AmbitionApp.Execute <RegisterIncidentControllerCmd>();
            AmbitionApp.Execute <RegisterGuestActionControllerCmd>();
            AmbitionApp.Execute <RegisterParisControllerCmd>();

            AmbitionApp.InvokeMachine("EstateController");
        }