public void Execute() { AmbitionApp.UnregisterCommand <StartTutorialCmd>(GameMessages.START_TUTORIAL); AmbitionApp.UnregisterCommand <SkipTutorialCmd>(GameMessages.SKIP_TUTORIAL); PartyModel model = AmbitionApp.GetModel <PartyModel>(); model.DeckSize = 20; AmbitionApp.RegisterCommand <TutorialFleeConversationCmd>(PartyMessages.FLEE_CONVERSATION); AmbitionApp.RegisterState(TutorialConsts.TUTORIAL_MACHINE, "TutorialStart"); AmbitionApp.RegisterState <TutorialState>(TutorialConsts.TUTORIAL_MACHINE, "ShowTutorialView"); AmbitionApp.RegisterState <TutorialRemarkState>(TutorialConsts.TUTORIAL_MACHINE, "TutorialRemarkStep"); AmbitionApp.RegisterState <TutorialGuestState>(TutorialConsts.TUTORIAL_MACHINE, "TutorialGuestStep"); AmbitionApp.RegisterState <TutorialGuestState>(TutorialConsts.TUTORIAL_MACHINE, "EndConversationTutorial"); AmbitionApp.RegisterState <EndTutorialState>(TutorialConsts.TUTORIAL_MACHINE, "EndTutorialParty"); AmbitionApp.RegisterLink <AmbitionDelegateLink, string>(TutorialConsts.TUTORIAL_MACHINE, "TutorialStart", "ShowTutorialView", PartyMessages.SHOW_MAP); AmbitionApp.RegisterLink <AmbitionDelegateLink, string>(TutorialConsts.TUTORIAL_MACHINE, "ShowTutorialView", "TutorialRemarkStep", PartyMessages.START_ROUND); AmbitionApp.RegisterLink <TutorialRemarkLink>(TutorialConsts.TUTORIAL_MACHINE, "TutorialRemarkStep", "TutorialGuestStep"); AmbitionApp.RegisterLink <TutorialRemarkLink>(TutorialConsts.TUTORIAL_MACHINE, "TutorialGuestStep", "TutorialGuestStep"); AmbitionApp.RegisterLink <AmbitionDelegateLink, string>(TutorialConsts.TUTORIAL_MACHINE, "TutorialGuestStep", "EndConversationTutorial", PartyMessages.END_ROUND); AmbitionApp.RegisterLink <CheckEndTutorialLink>(TutorialConsts.TUTORIAL_MACHINE, "EndConversationTutorial", "EndTutorialParty"); AmbitionApp.InvokeMachine(TutorialConsts.TUTORIAL_MACHINE); //AmbitionApp.InvokeMachine("TutorialConversationController"); }
public void Execute(string machineID) => AmbitionApp.InvokeMachine(machineID);
override public void OnEnterState() => AmbitionApp.InvokeMachine(_machineID);
public void Execute(PlayerConfig config) { AmbitionApp.RegisterModel <LocalizationModel>(); AmbitionApp.RegisterModel <GameModel>(); AmbitionApp.RegisterModel <FactionModel>(); AmbitionApp.RegisterModel <InventoryModel>(); AmbitionApp.RegisterModel <ServantModel>(); AmbitionApp.RegisterModel <CalendarModel>(); AmbitionApp.RegisterModel <PartyModel>(); AmbitionApp.RegisterModel <CharacterModel>(); AmbitionApp.RegisterModel <QuestModel>(); AmbitionApp.RegisterModel <MapModel>(); AmbitionApp.RegisterModel <ConversationModel>(); AmbitionApp.RegisterModel <ParisModel>(); // Initialize Selected Player AmbitionApp.GetModel <GameModel>().PlayerName = config.name; CalendarModel calendar = AmbitionApp.GetModel <CalendarModel>(); Array.ForEach(config.Incidents, i => calendar.Schedule(i.Incident)); AmbitionApp.RegisterCommand <SellItemCmd, ItemVO>(InventoryMessages.SELL_ITEM); AmbitionApp.RegisterCommand <BuyItemCmd, ItemVO>(InventoryMessages.BUY_ITEM); AmbitionApp.RegisterCommand <GrantRewardCmd, CommodityVO>(); AmbitionApp.RegisterCommand <GrantRewardsCmd, CommodityVO[]>(); AmbitionApp.RegisterCommand <CheckMilitaryReputationCmd, FactionVO>(); AmbitionApp.RegisterCommand <IntroServantCmd, ServantVO>(ServantMessages.INTRODUCE_SERVANT); AmbitionApp.RegisterCommand <HireServantCmd, ServantVO>(ServantMessages.HIRE_SERVANT); AmbitionApp.RegisterCommand <FireServantCmd, ServantVO>(ServantMessages.FIRE_SERVANT); AmbitionApp.RegisterCommand <QuitCmd>(GameMessages.QUIT_GAME); AmbitionApp.RegisterCommand <GoToRoomCmd, RoomVO>(MapMessage.GO_TO_ROOM); AmbitionApp.RegisterCommand <InvokeMachineCmd, string>(PartyMessages.START_PARTY, "PartyController"); AmbitionApp.RegisterCommand <UpdatePartyCmd, PartyVO>(); AmbitionApp.RegisterCommand <SelectDateCmd, DateTime>(CalendarMessages.SELECT_DATE); AmbitionApp.RegisterCommand <AdvanceDayCmd>(CalendarMessages.NEXT_DAY); AmbitionApp.RegisterCommand <CreateEnemyCmd, string>(GameMessages.CREATE_ENEMY); AmbitionApp.RegisterCommand <AdjustFactionCmd, AdjustFactionVO>(FactionConsts.ADJUST_FACTION); AmbitionApp.RegisterCommand <EquipItemCmd, ItemVO>(InventoryMessages.EQUIP); AmbitionApp.RegisterCommand <UnequipItemCmd, ItemVO>(InventoryMessages.UNEQUIP); AmbitionApp.RegisterCommand <UnequipSlotCmd, string>(InventoryMessages.UNEQUIP); AmbitionApp.RegisterCommand <AddLocationCmd, string>(ParisMessages.ADD_LOCATION); AmbitionApp.RegisterCommand <RemoveLocationCmd, string>(ParisMessages.REMOVE_LOCATION); AmbitionApp.RegisterCommand <InvokeMachineCmd, string>(IncidentMessages.START_INCIDENT, "IncidentController"); AmbitionApp.RegisterCommand <GoToPartyCmd, PartyVO>(PartyMessages.GO_TO_PARTY); AmbitionApp.RegisterCommand <RestockMerchantCmd, DateTime>(); // Party AmbitionApp.RegisterCommand <TargetGuestCmd, GuestVO>(PartyMessages.TARGET_GUEST); AmbitionApp.RegisterCommand <SelectGuestCmd, GuestVO>(PartyMessages.SELECT_GUEST); AmbitionApp.RegisterCommand <EnemyAttackCmd, EnemyVO>(PartyMessages.GUEST_SELECTED); AmbitionApp.RegisterCommand <GuestSelectedCmd, GuestVO>(PartyMessages.GUEST_SELECTED); AmbitionApp.RegisterCommand <GuestIgnoredCmd, GuestVO>(PartyMessages.GUEST_IGNORED); AmbitionApp.RegisterCommand <CharmGuestCmd, GuestVO>(PartyMessages.GUEST_CHARMED); AmbitionApp.RegisterCommand <OffendGuestCmd, GuestVO>(PartyMessages.GUEST_OFFENDED); AmbitionApp.RegisterCommand <AmbushCmd, RoomVO>(PartyMessages.AMBUSH); AmbitionApp.RegisterCommand <FillHandCmd>(PartyMessages.FILL_REMARKS); AmbitionApp.RegisterCommand <RefillDrinkCmd>(PartyMessages.REFILL_DRINK); AmbitionApp.RegisterCommand <GrantRemarkCmd>(PartyMessages.FREE_REMARK); AmbitionApp.RegisterCommand <BurnCmd, int>(PartyMessages.BURN_REMARKS); AmbitionApp.RegisterCommand <DiscardCmd, RemarkVO>(PartyMessages.DISCARD); AmbitionApp.RegisterCommand <ReshuffleCmd, int>(PartyMessages.RESHUFFLE_REMARKS); AmbitionApp.RegisterCommand <DrawCmd, int>(PartyMessages.DRAW_REMARKS); AmbitionApp.RegisterCommand <DrawOneCmd>(PartyMessages.DRAW_REMARK); AmbitionApp.RegisterCommand <SetFashionCmd, PartyVO>(PartyMessages.PARTY_STARTED); AmbitionApp.RegisterCommand <FactionTurnModifierCmd, PartyVO>(PartyMessages.PARTY_STARTED); AmbitionApp.RegisterCommand <RoomChoiceCmd, RoomVO>(); AmbitionApp.RegisterCommand <EndPartyCmd>(PartyMessages.END_PARTY); AmbitionApp.RegisterCommand <PayDayCmd, DateTime>(); AmbitionApp.RegisterCommand <RestockMerchantCmd, DateTime>(); AmbitionApp.RegisterCommand <CheckLivreCmd, int>(GameConsts.LIVRE); // Paris AmbitionApp.RegisterCommand <RestAtHomeCmd>(ParisMessages.REST); AmbitionApp.RegisterCommand <ChooseLocationCmd, LocationPin>(ParisMessages.GO_TO_LOCATION); AmbitionApp.RegisterCommand <LoadLocationCmd>(ParisMessages.LOAD_LOCATION); // Initially enabled for TUTORIAL AmbitionApp.RegisterCommand <StartTutorialCmd>(GameMessages.START_TUTORIAL); AmbitionApp.RegisterCommand <SkipTutorialCmd>(GameMessages.SKIP_TUTORIAL); // Rewards AmbitionApp.RegisterReward <LivreReward>(CommodityType.Livre); AmbitionApp.RegisterReward <RepReward>(CommodityType.Reputation); AmbitionApp.RegisterReward <GossipReward>(CommodityType.Gossip); AmbitionApp.RegisterReward <EnemyReward>(CommodityType.Enemy); AmbitionApp.RegisterReward <ItemReward>(CommodityType.Item); AmbitionApp.RegisterReward <ServantReward>(CommodityType.Servant); AmbitionApp.RegisterReward <MessageReward>(CommodityType.Message); AmbitionApp.RegisterReward <IncidentReward>(CommodityType.Incident); AmbitionApp.RegisterReward <LocationReward>(CommodityType.Location); AmbitionApp.RegisterReward <PartyReward>(CommodityType.Party); AmbitionApp.Execute <RegisterPartyControllerCmd>(); AmbitionApp.Execute <RegisterConversationControllerCmd>(); AmbitionApp.Execute <RegisterEstateControllerCmd>(); AmbitionApp.Execute <RegisterIncidentControllerCmd>(); AmbitionApp.Execute <RegisterGuestActionControllerCmd>(); AmbitionApp.Execute <RegisterParisControllerCmd>(); AmbitionApp.InvokeMachine("EstateController"); }