public List <Item> GetChestItems(List <object> treasures, int maxItems, int minItemValue, int maxItemValue, int mult, float increaseRate, int baseValue)
 {
     return(ModEntry.GetChestItems(treasures, maxItems, minItemValue, maxItemValue, mult, increaseRate, baseValue));
 }
Ejemplo n.º 2
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 public List <Item> GetChestItems(List <object> treasures, Dictionary <string, int> itemChances, int maxItems, int minItemValue, int maxItemValue, int mult, float increaseRate, int baseValue)
 {
     return(ModEntry.GetChestItems(treasures, itemChances, maxItems, minItemValue, maxItemValue, mult, increaseRate, baseValue));
 }