Ejemplo n.º 1
0
        private void Awake()
        {
            _movementController = GetComponent <MovementController>();
            _shootingController = GetComponent <ShootingController>();
            _transform          = GetComponent <Transform>();

            _controls = new GameControls();

            _controls.Default.Move.performed += HandleMove;
            _controls.Default.Move.canceled  += HandleMove;

            _controls.Default.Shoot.performed += HandleShoot;

            _controls.Enable();
        }
Ejemplo n.º 2
0
 private void Awake()
 {
     _transform          = GetComponent <Transform>();
     _movementController = GetComponent <MovementController>();
     _shootingController = GetComponent <ShootingController>();
 }