Ejemplo n.º 1
0
    /// <summary>
    ///
    /// </summary>
    protected override void Start()
    {
        base.Start();

        m_Transform             = transform;
        m_AngleBob              = gameObject.AddComponent <vp_AngleBob>();
        m_AngleBob.BobAmp.y     = SwivelAmp;
        m_AngleBob.BobRate.y    = SwivelRate;
        m_AngleBob.YOffset      = SwivelOffset;
        m_AngleBob.FadeToTarget = true;

        SwivelRotation = Swivel.transform.eulerAngles;
    }
	/// <summary>
	/// 
	/// </summary>
	protected override void Start()
	{

		base.Start();

		m_Transform = transform;
		m_AngleBob = gameObject.AddComponent<vp_AngleBob>();
		m_AngleBob.BobAmp.y = SwivelAmp;
		m_AngleBob.BobRate.y = SwivelRate;
		m_AngleBob.YOffset = SwivelOffset;
		m_AngleBob.FadeToTarget = true;
	
		SwivelRotation = Swivel.transform.eulerAngles;

	}