public async Task login() { var _Client = new HttpClient(); _Client.BaseAddress = new Uri("http://localhost:8001"); var viewer = new viewer { name = "viewer1", password = "******" }; var content = JsonConvert.SerializeObject(viewer); var stringcontent = new StringContent(content, Encoding.UTF8, "application/json"); var response = await _Client.PostAsync("viewer/login", stringcontent); var token1 = await response.Content.ReadAsStringAsync(); JObject json = JObject.Parse(token1); token = Convert.ToString(json.GetValue("token")); response.StatusCode.Should().Be(200); var response1 = await _Client.GetAsync("viewer/viewmatches"); response1.StatusCode.Should().Be(401); _Client.DefaultRequestHeaders.Authorization = new AuthenticationHeaderValue("Bearer", token); var response2 = await _Client.GetAsync("viewer/viewmatches"); response2.StatusCode.Should().Be(200); var responsestring = await response2.Content.ReadAsStringAsync(); var mappings = JsonConvert.DeserializeObject <List <Mappings> >(responsestring); Assert.Equal(7, mappings.Count); }
void partysetup(object sender, EventArgs e) { viewer frm = new viewer(gv.frmtoopen.party) { MdiParent = this }; frm.Show(); }
void vouchers(object sender, EventArgs e) { viewer frm = new viewer(gv.frmtoopen.voucher) { MdiParent = this }; frm.Show(); }
public async Task addviewer() { var _Client = new HttpClient(); _Client.BaseAddress = new Uri("http://localhost:8001"); var viewer = new viewer { Id = "viewer1", name = "viewer1", password = "******" }; var content = JsonConvert.SerializeObject(viewer); var stringcontent = new StringContent(content, Encoding.UTF8, "application/json"); var response = await _Client.PostAsync("viewer/register", stringcontent); response.StatusCode.Should().Be(201); }
// Use this for initialization void Start() { GameObject focus = null; GameObject presented_current = null; moving_started=false; focus=null; t=2.0f; camera_moving=false; presented_current=null; presented_target=null; presentation_focus=false; presentation_mode_running=false; presentation_moving=false; viewer = GameObject.Find("viewer").GetComponent<viewer>(); }
// Use this for initialization void Start() { viewer = GameObject.Find("viewer").GetComponent<viewer>(); menu = GameObject.Find("menu").GetComponent<menu>(); }