// Use this for initialization
 void Start()
 {
     GameObject focus = null;
     GameObject presented_current = null;
     moving_started=false;
     focus=null;
     t=2.0f;
     camera_moving=false;
     presented_current=null;
     presented_target=null;
     presentation_focus=false;
     presentation_mode_running=false;
     presentation_moving=false;
     viewer = GameObject.Find("viewer").GetComponent<viewer>();
 }
Exemple #2
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 // Use this for initialization
 void Start()
 {
     viewer = GameObject.Find("viewer").GetComponent<viewer>();
     menu = GameObject.Find("menu").GetComponent<menu>();
 }