void Start() { position = transform.position; gpb = GameObject.Find("progress_bar"); scriptPB = (scr_progresse_bar)gpb.GetComponent(typeof(scr_progresse_bar)); go = GameObject.Find("dwarf_character"); scriptsc = (scr_score)go.GetComponent(typeof(scr_score)); }
void Start() { init_score(); Updatescore(); gpb = GameObject.Find("progress_bar"); gds = GameObject.Find("deathscreen"); gdm = GameObject.Find("death_msg"); scriptPB = (scr_progresse_bar)gpb.GetComponent(typeof(scr_progresse_bar)); }
void Start() { position = transform.position; go = GameObject.Find("dwarf_character"); gh = GameObject.Find("Character1_Hips"); gpb = GameObject.Find("progress_bar"); scriptPB = (scr_progresse_bar)gpb.GetComponent(typeof(scr_progresse_bar)); scriptsc = (scr_score)go.GetComponent(typeof(scr_score)); script = (scr_mouvement)go.GetComponent(typeof(scr_mouvement)); scriptH = (scr_dwarf_height)gh.GetComponent(typeof(scr_dwarf_height)); }