Ejemplo n.º 1
0
 public void DeductHealth(int x)
 {
     for (int i = 0; i < x; i++)
     {
         mFilled[mIndex].enabled = false;
         mIndex--;
         if (mIndex < 0)
         {
             // Kill Megaman
             mMegaMan.Die();
             break;
         }
     }
 }
Ejemplo n.º 2
0
    // Use this for initialization
    void Start()
    {
        zombie zombie = new zombie();
        player player = new player();


        player.TakeDamage(zombie.Attack());
        player.TakeDamage(zombie.AcidPukeAttack());

        player.Die();

        zombie[] zombies = new zombie[100];

        for (int i = 0; i < zombies.Length; i++)
        {
            zombies[i] = new zombie();
            Debug.Log("Creating Zombie #:" + i);
        }
    }
Ejemplo n.º 3
0
    void OnCollisionEnter(Collision collision)
    {
        Collider collider = collision.collider;

        if (collider.CompareTag("Fplayer"))
        {
            player e1 = collider.gameObject.GetComponent <player>();
            e1.Die();
            Destroy(gameObject);
        }
        if (collider.CompareTag("bunker"))
        {
            bunker eb = collider.gameObject.gameObject.GetComponent <bunker>();
            eb.Die();
            Destroy(gameObject);
        }
        else
        {
            Destroy(gameObject);
        }
    }