Ejemplo n.º 1
0
 public virtual void GetPickedup(player player)
 {
     Debug.Log("GetPickedup");
     collider2D.enabled      = false;
     rigidbody2D.isKinematic = true;
     rigidbody2D.velocity    = new Vector2();
     transform.parent        = player.transform;
     transform.localScale    = new Vector3(.4f, .4f);
     transform.localPosition = new Vector3(.4f, .4f);
     player.AddWeapon(this);
 }