public immortality(offsetPackage pack) { this.pack = pack; }
public jetpack(offsetPackage pack) { this.pack = pack; }
public slowmo(offsetPackage pack) { this.pack = pack; }
public explosions(offsetPackage pack) { this.pack = pack; }
public teleport(offsetPackage pack) { this.pack = pack; }
public fly(offsetPackage pack) { this.pack = pack; flightKeyHandler.Interval = 30; flightKeyHandler.Elapsed += OnTimedEvent; }
public speed() { this.pack = pack; }
public step(offsetPackage pack) { this.pack = pack; }