Ejemplo n.º 1
0
    // Start is called before the first frame update
    void Start()
    {
        itemgetcs        = GetComponent <itemget>();
        itemsetumei.text = "";

        for (int i = 0; i < itemgetcs.getitem_all.Length; i++)
        {
            string input_text = item_text[i];
            itemgetcs.getitem_all[i].onClick.AddListener(() => { Item_Click(input_text); });
        }
    }
Ejemplo n.º 2
0
 void Start()
 {
     itemgetcs = GetComponent <itemget>();
     CompassCheck();
     //ボタンを押したときの動作
     Left.onClick.AddListener(Left_Click);
     Right.onClick.AddListener(Right_Click);
     Desk.onClick.AddListener(Desk_Click);
     Desk_Left.onClick.AddListener(Desk_Left_Click);
     Desk_Right.onClick.AddListener(Desk_Right_Click);
 }
Ejemplo n.º 3
0
    // Start is called before the first frame update
    void Start()
    {
        itemgetcs = GetComponent <itemget>();

        All_Item = new Button[16]
        {
            item_adalt, item_cat, item_cloth, item_dictionary,
            item_diy, item_general, item_log, item_mazai,
            item_mypipe, item_myth, item_note, item_pillow,
            item_sign, item_stick, item_sword, item_whitesweet
        };

        First_Active();

        Return_button.onClick.AddListener(Return_Click);
        for (int i = 0; i < itemgetcs.getitem_all.Length; i++)
        {
            Button item = All_Item[i];
            itemgetcs.getitem_all[i].onClick.AddListener(() => { Item_Click(item); });
        }
    }