Ejemplo n.º 1
0
        public override void OnCollideWithPlayer(net.minecraft.src.EntityPlayer entityplayer
                                                 )
        {
            int i = Func_25027_m();

            if (i > 1 && CanEntityBeSeen(entityplayer) && (double)GetDistanceToEntity(entityplayer
                                                                                      ) < 0.59999999999999998D * (double)i && entityplayer.AttackEntityFrom(this, i))
            {
                worldObj.PlaySoundAtEntity(this, "mob.slimeattack", 1.0F, (rand.NextFloat() - rand
                                                                           .NextFloat()) * 0.2F + 1.0F);
            }
        }