Ejemplo n.º 1
0
    // Use this for initialization
    void Start()
    {
        //TODO: Button as prefab
        cardsToBeDisplayed = new int[jsonparse.cardids.Length];
        jsonparse.cardids.CopyTo(cardsToBeDisplayed, 0);
        GameObject mainui = GameObject.Find("Main UI");

        cardsJson    = new jsonparse();
        originalCard = new Card();
        int i = 0;

        DisplayCurrentEight(mainui, cardsToBeDisplayed);
    }
Ejemplo n.º 2
0
    // Use this for initialization
    void Start()
    {
        Directory.CreateDirectory("Decks");
        path     = "Decks//";
        textFile = (TextAsset)Resources.Load("playerDecks.txt");
        //TODO: Button as prefab
        cardsToBeDisplayed = new int[jsonparse.cardids.Length];
        jsonparse.cardids.CopyTo(cardsToBeDisplayed, 0);
        GameObject mainui = GameObject.Find("Main UI");

        cardsJson    = new jsonparse();
        originalCard = new Card();
        int i = 0;

        DisplayCurrentEight(mainui, cardsToBeDisplayed);
    }