Ejemplo n.º 1
0
 public void DataContextChangedHandler(global::Windows.UI.Xaml.FrameworkElement sender, global::Windows.UI.Xaml.DataContextChangedEventArgs args)
 {
     global::gamestate.models.Game data = args.NewValue as global::gamestate.models.Game;
     if (args.NewValue != null && data == null)
     {
         throw new global::System.ArgumentException("Incorrect type passed into template. Based on the x:DataType global::gamestate.models.Game was expected.");
     }
     this.SetDataRoot(data);
     this.Update();
 }
Ejemplo n.º 2
0
 // Update methods for each path node used in binding steps.
 private void Update_(global::gamestate.models.Game obj, int phase)
 {
     if (obj != null)
     {
         if ((phase & (NOT_PHASED | (1 << 0))) != 0)
         {
             this.Update_Coverimage(obj.Coverimage, phase);
             this.Update_Title(obj.Title, phase);
         }
     }
 }
Ejemplo n.º 3
0
            // online_obj26_Bindings

            public void SetDataRoot(global::gamestate.models.Game newDataRoot)
            {
                this.dataRoot = newDataRoot;
            }