public void DataContextChangedHandler(global::Windows.UI.Xaml.FrameworkElement sender, global::Windows.UI.Xaml.DataContextChangedEventArgs args) { global::gamestate.models.Game data = args.NewValue as global::gamestate.models.Game; if (args.NewValue != null && data == null) { throw new global::System.ArgumentException("Incorrect type passed into template. Based on the x:DataType global::gamestate.models.Game was expected."); } this.SetDataRoot(data); this.Update(); }
// Update methods for each path node used in binding steps. private void Update_(global::gamestate.models.Game obj, int phase) { if (obj != null) { if ((phase & (NOT_PHASED | (1 << 0))) != 0) { this.Update_Coverimage(obj.Coverimage, phase); this.Update_Title(obj.Title, phase); } } }
// online_obj26_Bindings public void SetDataRoot(global::gamestate.models.Game newDataRoot) { this.dataRoot = newDataRoot; }