Ejemplo n.º 1
0
 /// <summary>
 /// This method simply sets up the current side correctly, updating
 /// the current collider as well as setting its isInSnapZone bool
 /// to true. Most importanty sets up the sideHit to the correct value.
 /// </summary>
 /// <param name="col">    the collider we are hitting.   </param>
 /// <param name="a_side"> the side we want to set it to. </param>
 private void SetSide(Collider col, eObjectSide a_side)
 {
     m_curCollider = col;
     m_inSnapZone  = true;
     //m_sideHit = a_side;
 }
 private void Start()
 {
     m_curCollider = null;
     m_inSnapZone  = false;
     m_sideHit     = eObjectSide.NULL;
 }