Ejemplo n.º 1
0
 // Start is called before the first frame update
 void Start()
 {
     checkpointText.text    = "Checkpoint saved";
     checkpointText.enabled = false;
     CPoints = new List <Transform>();
     CPC     = GameObject.FindGameObjectWithTag("collectablesPanel").GetComponent <collectablesPanelController>();
     wp      = GameObject.FindGameObjectWithTag("Weaponspanel").GetComponent <Weaponspanel>();
 }
Ejemplo n.º 2
0
 // Start is called before the first frame update
 void Start()
 {
     cameras[1].GetComponent <Camera>().enabled        = false;
     cameras[1].GetComponent <AudioListener>().enabled = false;
     CPC             = GameObject.FindGameObjectWithTag("collectablesPanel").GetComponent <collectablesPanelController>();
     temp            = switichingTime;
     timingText.text = "BirdEye Timer : " + Mathf.Abs(temp).ToString("F1");
     wp = GameObject.FindGameObjectWithTag("Weaponspanel").GetComponent <Weaponspanel>();
 }
Ejemplo n.º 3
0
 // Start is called before the first frame update
 void Start()
 {
     CPC = GameObject.FindGameObjectWithTag("collectablesPanel").GetComponent <collectablesPanelController>();
 }
Ejemplo n.º 4
0
 void Start()
 {
     anim = GetComponent <Animator>();
     CPC  = GameObject.FindGameObjectWithTag("collectablesPanel").GetComponent <collectablesPanelController>();
     wp   = GameObject.FindGameObjectWithTag("Weaponspanel").GetComponent <Weaponspanel>();
 }
Ejemplo n.º 5
0
    void Start()
    {
        openedwepon    = new int[5];
        CPC            = GameObject.FindGameObjectWithTag("collectablesPanel").GetComponent <collectablesPanelController>();
        panalAnimatior = gameObject.GetComponent <Animator>();

        sw = GameObject.FindGameObjectWithTag("weapon").GetComponent <switchweapon>();

        Button axbtn = axbutton.GetComponent <Button>();

        axbtn.onClick.AddListener(TaskOnClick6);

        Button closbtn1 = closedbtn[0].GetComponent <Button>();

        closbtn1.onClick.AddListener(TaskOnClick1);
        Button closbtn2 = closedbtn[1].GetComponent <Button>();

        closbtn2.onClick.AddListener(TaskOnClick2);
        Button closbtn3 = closedbtn[2].GetComponent <Button>();

        closbtn3.onClick.AddListener(TaskOnClick3);
        Button closbtn4 = closedbtn[3].GetComponent <Button>();

        closbtn4.onClick.AddListener(TaskOnClick4);
        Button closbtn5 = closedbtn[4].GetComponent <Button>();

        closbtn5.onClick.AddListener(TaskOnClick5);

        Button btn1 = openweapons[0].GetComponent <Button>();

        btn1.onClick.AddListener(TaskOnClick11);
        Button btn2 = openweapons[1].GetComponent <Button>();

        btn2.onClick.AddListener(TaskOnClick22);
        Button btn3 = openweapons[2].GetComponent <Button>();

        btn3.onClick.AddListener(TaskOnClick33);
        Button btn4 = openweapons[3].GetComponent <Button>();

        btn4.onClick.AddListener(TaskOnClick44);
        Button btn5 = openweapons[4].GetComponent <Button>();

        btn5.onClick.AddListener(TaskOnClick55);

        /////////////////////////////////for market buttons////////////////////////////////////////////

        Button closbtn1m = closedbtn1[0].GetComponent <Button>();

        closbtn1m.onClick.AddListener(TaskOnClick1m);
        Button closbtn2m = closedbtn1[1].GetComponent <Button>();

        closbtn2m.onClick.AddListener(TaskOnClick2m);
        Button closbtn3m = closedbtn1[2].GetComponent <Button>();

        closbtn3m.onClick.AddListener(TaskOnClick3m);
        Button closbtn4m = closedbtn1[3].GetComponent <Button>();

        closbtn4m.onClick.AddListener(TaskOnClick4m);
        Button closbtn5m = closedbtn1[4].GetComponent <Button>();

        closbtn5m.onClick.AddListener(TaskOnClick5m);

        Button btn1m = openweapons1[0].GetComponent <Button>();

        btn1m.onClick.AddListener(TaskOnClick11m);
        Button btn2m = openweapons1[1].GetComponent <Button>();

        btn2m.onClick.AddListener(TaskOnClick22m);
        Button btn3m = openweapons1[2].GetComponent <Button>();

        btn3m.onClick.AddListener(TaskOnClick33m);
        Button btn4m = openweapons1[3].GetComponent <Button>();

        btn4m.onClick.AddListener(TaskOnClick44m);
        Button btn5m = openweapons1[4].GetComponent <Button>();

        btn5m.onClick.AddListener(TaskOnClick55m);

        ////////////////////////////////for weapon& market button//////////////////////////////////////////

        Button wbtn = weaponbtn.GetComponent <Button>();

        wbtn.onClick.AddListener(TaskOnClick1w);
        Button mbtn = marketbtn.GetComponent <Button>();

        mbtn.onClick.AddListener(TaskOnClick2w);
    }
Ejemplo n.º 6
0
 private void Start()
 {
     CPC = GameObject.FindGameObjectWithTag("collectablesPanel").GetComponent <collectablesPanelController>();
     wp  = GameObject.FindGameObjectWithTag("Weaponspanel").GetComponent <Weaponspanel>();
 }
Ejemplo n.º 7
0
 private void Start()
 {
     DC  = GameObject.FindGameObjectWithTag("Player").GetComponent <damageCalculate>();
     CPC = GameObject.FindGameObjectWithTag("collectablesPanel").GetComponent <collectablesPanelController>();
     wp  = GameObject.FindGameObjectWithTag("Weaponspanel").GetComponent <Weaponspanel>();
 }