//****************************** void Awake() { if (instance == null) { instance = this; } else { Destroy(gameObject); } audioSourceComponents = GetComponents <AudioSource>(); themePlayer = audioSourceComponents[0]; soundPlayer = audioSourceComponents[1]; }
private void Awake() { musicSlider = GetComponent <Slider>(); audioManager = GameObject.FindObjectOfType <bk_AudioManager>(); }
void Start() { AS = FindObjectOfType <AudioSource>(); AM = FindObjectOfType <bk_AudioManager>(); }
void Start() { firePos = GetComponent <Transform>(); audioManager = GameObject.FindObjectOfType <bk_AudioManager>(); }