Ejemplo n.º 1
0
 /// <summary>
 /// Moves the pointer one unit, but not past a given markup pointer's position.
 /// </summary>
 /// <param name="muAction"></param>
 public void MoveUnitBounded(_MOVEUNIT_ACTION muAction, MarkupPointer boundary)
 {
     (PointerRaw as IMarkupPointer2Raw).MoveUnitBounded(muAction, boundary.PointerRaw);
 }
Ejemplo n.º 2
0
 /// <summary>
 /// Moves the pointer one unit, but not past a given markup pointer's position.
 /// </summary>
 /// <param name="muAction"></param>
 public void MoveUnitBounded(_MOVEUNIT_ACTION muAction, MarkupPointer boundary)
 {
     (PointerRaw as IMarkupPointer2Raw).MoveUnitBounded(muAction, boundary.PointerRaw);
 }
Ejemplo n.º 3
0
 /// <summary>
 /// Moves the pointer one unit.
 /// </summary>
 /// <param name="muAction"></param>
 public void MoveUnit(_MOVEUNIT_ACTION muAction)
 {
     PointerRaw.MoveUnit(muAction);
 }
Ejemplo n.º 4
0
 /// <summary>
 /// Moves the pointer one unit.
 /// </summary>
 /// <param name="muAction"></param>
 public void MoveUnit(_MOVEUNIT_ACTION muAction)
 {
     PointerRaw.MoveUnit(muAction);
 }