void OnTriggerEnter(Collider other)
    {
        XkPlayerCtrl  playerScript = other.GetComponent <XkPlayerCtrl>();
        XKNpcMoveCtrl npcScript    = other.GetComponent <XKNpcMoveCtrl>();

        if (npcScript != null)
        {
            /*if (!npcScript.IsAniMove) {
             *      return;
             * }*/

            if (npcScript.TestSpawnPoint == null)
            {
                return;
            }

            XKSpawnNpcPoint spawnNpcPoint = npcScript.TestSpawnPoint.GetComponent <XKSpawnNpcPoint>();
            if (spawnNpcPoint == null)
            {
                return;
            }

            if (SpawnPoint[0] != spawnNpcPoint)
            {
                return;
            }
            playerScript = XkPlayerCtrl.GetInstanceFeiJi();
        }

        if (playerScript == null)
        {
            return;
        }

        int max = SpawnPoint.Length;

        for (int i = 0; i < max; i++)
        {
            if (SpawnPoint[i] != null)
            {
                playerScript.RemoveAimSpawnPoint(SpawnPoint[i]);
            }
        }
    }