void OnDrawGizmosSelected() { if (!XkGameCtrl.IsDrawGizmosObj) { return; } if (!enabled) { return; } if (!IsTestDrawPath || PlayerScript == null) { return; } PlayerScript.OnDrawPlayerPath(); }
void OnDrawGizmosSelected() { if (!XkGameCtrl.IsDrawGizmosObj) { return; } if (!enabled) { return; } if (!IsTestDrawPath || PlayerScript == null) { return; } PlayerScript.OnDrawPlayerPath(); }