Ejemplo n.º 1
0
 // Use this for initialization
 void Start()
 {
     xml = new XMLPlayer();
     if (xml.volume())
     {
         GameObject.Find("/Canvas/Mute").GetComponent <Image>().sprite = on;
     }
     else
     {
         GameObject.Find("/Canvas/Mute").GetComponent <Image>().sprite = off;
     }
 }
Ejemplo n.º 2
0
 public void muteGame()
 {
     xml.muteGame();
     if (xml.volume())
     {
         GameObject.Find("/Music").GetComponent <AudioSource>().volume = 0.55f;
         GameObject.Find("/Canvas/Mute").GetComponent <Image>().sprite = on;
     }
     else
     {
         GameObject.Find("/Music").GetComponent <AudioSource>().volume = 0;
         GameObject.Find("/Canvas/Mute").GetComponent <Image>().sprite = off;
     }
 }
Ejemplo n.º 3
0
 public void muteGame()
 {
     xml.muteGame();
     if (xml.volume())
     {
         GameObject.Find("/Music").GetComponent <AudioSource>().volume           = 0.55f;
         GameObject.Find("/Canvas/menuPausa/Mute").GetComponent <Image>().sprite = on;
         audios.SetActive(true);
     }
     else
     {
         GameObject.Find("/Music").GetComponent <AudioSource>().volume           = 0;
         GameObject.Find("/Canvas/menuPausa/Mute").GetComponent <Image>().sprite = off;
         audios.SetActive(false);
     }
 }
Ejemplo n.º 4
0
 void Awake()
 {
     xml = new XMLPlayer();
     if (!xml.volume())
     {
         GameObject.Find("/Music").GetComponent <AudioSource>().volume = 0f;
     }
     if (instance != null && instance != this)
     {
         Destroy(this.gameObject);
         return;
     }
     else
     {
         instance = this;
     }
     DontDestroyOnLoad(this.gameObject);
 }
Ejemplo n.º 5
0
    // Use this for initialization
    void Start()
    {
        controller = GameObject.Find("/Jugador/Player");
        audios     = GameObject.Find("/Audios");
        xml        = new XMLPlayer();
        menuPausa  = GameObject.Find("/Canvas/menuPausa");

        if (xml.volume())
        {
            GameObject.Find("/Canvas/menuPausa/Mute").GetComponent <Image>().sprite = on;
            audios.SetActive(true);
        }
        else
        {
            GameObject.Find("/Canvas/menuPausa/Mute").GetComponent <Image>().sprite = off;
            audios.SetActive(false);
        }

        menuPausa.SetActive(false);
    }