public static void ShowPlayerScore(PlayerEnum indexPlayer) { if (indexPlayer == PlayerEnum.Null) { if (XkGameCtrl.IsActivePlayerOne) { _InstanceP1.SetActivePlayerScore(true); } if (XkGameCtrl.IsActivePlayerTwo) { _InstanceP2.SetActivePlayerScore(true); } if (XkGameCtrl.IsActivePlayerThree) { _InstanceP3.SetActivePlayerScore(true); } if (XkGameCtrl.IsActivePlayerFour) { _InstanceP4.SetActivePlayerScore(true); } return; } XKPlayerScoreCtrl instanceVal = GetInstance(indexPlayer); if (instanceVal == null) { return; } instanceVal.SetActivePlayerScore(true); instanceVal.SetScoreSprite(); }
public static void HiddenPlayerScore(PlayerEnum indexPlayer) { if (indexPlayer == PlayerEnum.Null) { _InstanceP1.SetActivePlayerScore(false); _InstanceP2.SetActivePlayerScore(false); _InstanceP3.SetActivePlayerScore(false); _InstanceP4.SetActivePlayerScore(false); return; } XKPlayerScoreCtrl instanceVal = GetInstance(indexPlayer); if (instanceVal == null) { return; } instanceVal.SetActivePlayerScore(false); }