public static void ShowPlayerScore(PlayerEnum indexPlayer)
    {
        if (indexPlayer == PlayerEnum.Null)
        {
            if (XkGameCtrl.IsActivePlayerOne)
            {
                _InstanceP1.SetActivePlayerScore(true);
            }

            if (XkGameCtrl.IsActivePlayerTwo)
            {
                _InstanceP2.SetActivePlayerScore(true);
            }

            if (XkGameCtrl.IsActivePlayerThree)
            {
                _InstanceP3.SetActivePlayerScore(true);
            }

            if (XkGameCtrl.IsActivePlayerFour)
            {
                _InstanceP4.SetActivePlayerScore(true);
            }
            return;
        }

        XKPlayerScoreCtrl instanceVal = GetInstance(indexPlayer);

        if (instanceVal == null)
        {
            return;
        }
        instanceVal.SetActivePlayerScore(true);
        instanceVal.SetScoreSprite();
    }
    public static void HiddenPlayerScore(PlayerEnum indexPlayer)
    {
        if (indexPlayer == PlayerEnum.Null)
        {
            _InstanceP1.SetActivePlayerScore(false);
            _InstanceP2.SetActivePlayerScore(false);
            _InstanceP3.SetActivePlayerScore(false);
            _InstanceP4.SetActivePlayerScore(false);
            return;
        }

        XKPlayerScoreCtrl instanceVal = GetInstance(indexPlayer);

        if (instanceVal == null)
        {
            return;
        }
        instanceVal.SetActivePlayerScore(false);
    }