Ejemplo n.º 1
0
    void Awake()
    {
        if (SaveManager.CheckValidFileSave(Scene.WorldMap))
        {
            WorldMapData = SaveManager.LoadWorldMap();
        }
        else // Debug purpose only
        {
            WorldMapData = new WorldMapData();
        }

        WorldMapMoveButtonManager = GetComponent <WorldMapMoveButtonManager>();
        WorldMapBuilder           = GetComponent <WorldMapBuilder>();
        WorldMapInventoryManager  = GetComponent <WorldMapInventoryManager>();
        WorldMapTeamManager       = GetComponent <WorldMapTeamManager>();
    }
Ejemplo n.º 2
0
    private void Awake()
    {
        if (instance == null)
        {
            instance = this;
        }
        else
        {
            Destroy(gameObject);
        }

        m_playerLogic = player.GetComponent <PlayerLogic>();

        m_sceneBuilder    = GetComponent <SceneBuilder>();
        m_worldMapBuilder = GetComponent <WorldMapBuilder>();
    }