Ejemplo n.º 1
0
 public void OnDeselect(BaseEventData eventData)
 {
     if (active == WordStates.SELECTED)
     {
         Active = WordStates.AVAILABLE;
     }
 }
Ejemplo n.º 2
0
 public void OnSelect(BaseEventData eventData)
 {
     if (active == WordStates.AVAILABLE)
     {
         level.selectedButton = this;
         text.color           = Color.cyan;
         active = WordStates.SELECTED;
     }
 }
Ejemplo n.º 3
0
 public void OnSelect(BaseEventData eventData)
 {
     if (active == WordStates.AVAILABLE || gameManager.bonusList[1].active)
     {
         if (active == WordStates.BLOCK && gameManager.bonusList[1].active)
         {
             level.panelsBloqued--;
         }
         level.selectedButton = this;
         image.sprite         = GUI_Type2.Instance.buttonColors[3];
         active = WordStates.SELECTED;
     }
 }