internal ChatMsg(WoWChatMsgType type, byte channel, string sender, WoWGUID senderGUID, int timestamp, string text) { Type = type; Channel = channel; Sender = sender; SenderGUID = senderGUID; TimeStamp = timestamp; Text = text; }
public BaseObject(WoWGUID guid) { if (!guid.IsValid) { throw new Exception("Invalid GUID passed to BaseObject"); } GUID = guid; }
public Container(WoWGUID guid) : base(guid) { }
public Unit(WoWGUID guid) : base(guid) { }
public GameObject(WoWGUID guid) : base(guid) { }
public Player(WoWGUID guid) : base(guid) { CharacterID = guid.BackendGUID; }
public DynamicObject(WoWGUID guid) : base(guid) { }
public Item(WoWGUID guid) : base(guid) { }
public Corpse(WoWGUID guid) : base(guid) { }