Ejemplo n.º 1
0
 public WithEmbeddedTurretSpriteBody(ActorInitializer init, WithSpriteBodyInfo info)
     : base(init, info, MakeTurretFacingFunc(init.Self))
 {
     turreted = init.Self.TraitsImplementing <Turreted>().FirstOrDefault();
 }
 public WithEmbeddedTurretSpriteBody(ActorInitializer init, WithSpriteBodyInfo info)
     : base(init, info, MakeTurretFacingFunc(init.Self))
 {
     turreted = init.Self.TraitsImplementing <Turreted>().FirstOrDefault();
     turreted.QuantizedFacings = DefaultAnimation.CurrentSequence.Facings;
 }