Ejemplo n.º 1
0
    private void OnTriggerExit(Collider other)
    {
        WebSlowedComponent webCompo = other.gameObject.GetComponent <WebSlowedComponent>();

        if (webCompo != null)
        {
            webCompo.ReturnSpeedToOriginal();
        }
    }
Ejemplo n.º 2
0
    private void OnTriggerEnter(Collider other)
    {
        WebSlowedComponent webCompo = other.gameObject.GetComponent <WebSlowedComponent>();

        if (webCompo != null)
        {
            _currentEnemiesInDebuff.Add(webCompo);
            webCompo.DecreaseSpeed(_speedReduction_percent);
        }
    }