Ejemplo n.º 1
0
    public int GetAmmoCount(WeaponPlayer.WeaponInput type)
    {
        switch (type)
        {
        case WeaponPlayer.WeaponInput.Primary:
            return(-1);

        case WeaponPlayer.WeaponInput.Secondary:
            return(GetSecondaryAmmoCount());

        case WeaponPlayer.WeaponInput.Tertiary:
            return(GetTertiaryAmmoCount());

        default:
            return(-1);
        }
    }
Ejemplo n.º 2
0
    public void AddAmmoCount(int amount, WeaponPlayer.WeaponInput type)
    {
        switch (type)
        {
        case WeaponPlayer.WeaponInput.Primary:
            break;

        case WeaponPlayer.WeaponInput.Secondary:
            AddSecondaryAmmoCount(amount);
            break;

        case WeaponPlayer.WeaponInput.Tertiary:
            AddTertiaryAmmoCount(amount);
            break;

        default:
            break;
        }
    }