Ejemplo n.º 1
0
    // Helper function for DecreaseHealth()
    private void Die()
    {
        isDead = true;
        animator.SetTrigger("IsDead");

        // Remove the enemy from targetting and wave spawner
        towerManager.RemoveEnemy(gameObject);
        waveSpawner.DecrementEnemiesAlive();

        // Add money
        PlayerStats.AddMoney(moneyValue);

        Destroy(gameObject, deathLength);
    }