Ejemplo n.º 1
0
 public void FillEntryList()
 {
     ffbc.ShowFriends();
     ClearShopObjects();
     foreach (ServerData item in ffbc.playerData)
     {
         GameObject itemInstance = Instantiate(hostPrefab, hostListRect);
         VisitEntry entry        = itemInstance.GetComponent <VisitEntry>();
         entry.SetData(item);
         entry.visitBtn.onClick.AddListener(() => GoToHostHouse(item));
         hostListRect.sizeDelta += new Vector2(0, 80);
         hostEntries.Add(itemInstance);
     }
 }
Ejemplo n.º 2
0
    // ----------------------------------------------------------------
    public void Reset()
    {
        playerId                = "";
        facialEntry             = new FacialEntry();
        facialEntry.computer_id = settingMgr.computerId;
        facialEntry.singlePlay  = 0;
        facialEntry.groupPlay   = 0;
        facialEntry.animal      = 0;
        facialEntry.lang_chi    = 0;
        facialEntry.lang_eng    = 0;

        visitPlayerId        = "";
        visitEntry           = new VisitEntry();
        visitEntry.lang_eng  = 0;
        visitEntry.lang_tchi = 0;
    }