//Velocity Change event handler...Display the velocity data after a Velocity change void motoControl_VelocityChange(object sender, VelocityChangeEventArgs e) { if (e.Index == (int)motorCmb.SelectedItem) { vCurrentTxt.Text = e.Velocity.ToString("F2"); } }
//Servo velocity change event handling code void advServo_VelocityChange(object sender, VelocityChangeEventArgs e) { if (e.Index == (int)servoCmb.SelectedItem) { actual_velocityTxt.Text = e.Velocity.ToString(); } }
//Stepper Velocity Change event handler...Display the data from the velocity change event void stepper_VelocityChange(object sender, VelocityChangeEventArgs e) { if (e.Index == (int)stepperCmb.SelectedItem) { velocityTxt.Text = e.Velocity.ToString(); stoppedCheckBox.Checked = stepper.steppers[e.Index].Stopped; if (!currentPositionTrk.Focused) { currentPositionTrk.Enabled = stepper.steppers[e.Index].Stopped; } } }
//Velocity Change event handler. Display the motor index and the velocity value public void stepper_VelocityChange(object sender, VelocityChangeEventArgs e) { Console.WriteLine("Stepper Motor {0} velocity: {1}", e.Index, e.Velocity.ToString()); }
//Velocity Change event handler...Display the velocity data after a Velocity change void motoControl_VelocityChange(object sender, VelocityChangeEventArgs e) { if (e.Index == (int)motorCmb.SelectedItem) { vCurrentTxt.Text = e.Velocity.ToString("F2"); } }
void VelocityChange(object sender, VelocityChangeEventArgs e) { FChanged = true; }
//Velocity change event handler. Display the motor index and the current //velocity value to the console. void motoControl_VelocityChange(object sender, VelocityChangeEventArgs e) { lbEvents.Items.Add(string.Format("Index {0} Velocity {1}", e.Index, e.Velocity)); if (e.Index == 0) txtMotor1Speed.Text = e.Velocity.ToString(); if (e.Index == 1) txtMotor2Speed.Text = e.Velocity.ToString(); }
//Velocity Change event handler. Display the motor index and the velocity value static void stepper_VelocityChange(object sender, VelocityChangeEventArgs e) { Console.WriteLine("Stepper Motor {0} velocity: {1}", e.Index, e.Velocity.ToString()); }
//Velocity CHange event handler....display which motor's velocity is changing and //its new value to the console static void advServo_VelocityChange(object sender, VelocityChangeEventArgs e) { Console.WriteLine("Motor #{0} - Actual Velocity: {1}", e.Index, e.Velocity.ToString()); }
//Velocity change event handler. Display the motor index and the current //velocity value to the console. static void motoControl_VelocityChange(object sender, VelocityChangeEventArgs e) { Console.WriteLine("Index {0} Velocity {1}", e.Index, e.Velocity); }
//Servo velocity change event handling code void advServo_VelocityChange(object sender, VelocityChangeEventArgs e) { if (e.Index == (int)servoCmb.SelectedItem) { actual_velocityTxt.Text = e.Velocity.ToString(); } }
void motoControl_VelocityChange(object sender, VelocityChangeEventArgs e) { }
//Stepper Velocity Change event handler...Display the data from the velocity change event void stepper_VelocityChange(object sender, VelocityChangeEventArgs e) { if (e.Index == (int)stepperCmb.SelectedItem) { velocityTxt.Text = e.Velocity.ToString(); stoppedCheckBox.Checked = stepper.steppers[e.Index].Stopped; if (!currentPositionTrk.Focused) currentPositionTrk.Enabled = stepper.steppers[e.Index].Stopped; } }
//Velocity change event handler. Display the motor index and the current //velocity value to the console. static void motoControl_VelocityChange(object sender, VelocityChangeEventArgs e) { Console.WriteLine("Index {0} Velocity {1}", e.Index, e.Velocity); }