Beispiel #1
0
 //Velocity Change event handler...Display the velocity data after a Velocity change
 void motoControl_VelocityChange(object sender, VelocityChangeEventArgs e)
 {
     if (e.Index == (int)motorCmb.SelectedItem)
     {
         vCurrentTxt.Text = e.Velocity.ToString("F2");
     }
 }
Beispiel #2
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 //Servo velocity change event handling code
 void advServo_VelocityChange(object sender, VelocityChangeEventArgs e)
 {
     if (e.Index == (int)servoCmb.SelectedItem)
     {
         actual_velocityTxt.Text = e.Velocity.ToString();
     }
 }
Beispiel #3
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 //Stepper Velocity Change event handler...Display the data from the velocity change event
 void stepper_VelocityChange(object sender, VelocityChangeEventArgs e)
 {
     if (e.Index == (int)stepperCmb.SelectedItem)
     {
         velocityTxt.Text        = e.Velocity.ToString();
         stoppedCheckBox.Checked = stepper.steppers[e.Index].Stopped;
         if (!currentPositionTrk.Focused)
         {
             currentPositionTrk.Enabled = stepper.steppers[e.Index].Stopped;
         }
     }
 }
Beispiel #4
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 //Velocity Change event handler. Display the motor index and the velocity value
 public void stepper_VelocityChange(object sender, VelocityChangeEventArgs e)
 {
     Console.WriteLine("Stepper Motor {0} velocity: {1}", e.Index,
                       e.Velocity.ToString());
 }
 //Velocity Change event handler...Display the velocity data after a Velocity change
 void motoControl_VelocityChange(object sender, VelocityChangeEventArgs e)
 {
     if (e.Index == (int)motorCmb.SelectedItem)
     {
         vCurrentTxt.Text = e.Velocity.ToString("F2");
     }
 }
Beispiel #6
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 void VelocityChange(object sender, VelocityChangeEventArgs e)
 {
     FChanged = true;
 }
Beispiel #7
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 //Velocity change event handler. Display the motor index and the current 
 //velocity value to the console.
 void motoControl_VelocityChange(object sender, VelocityChangeEventArgs e)
 {
     lbEvents.Items.Add(string.Format("Index {0} Velocity {1}", e.Index, e.Velocity));
     if (e.Index == 0)
         txtMotor1Speed.Text = e.Velocity.ToString();
     if (e.Index == 1)
         txtMotor2Speed.Text = e.Velocity.ToString();
 }
 //Velocity Change event handler. Display the motor index and the velocity value
 static void stepper_VelocityChange(object sender, VelocityChangeEventArgs e)
 {
     Console.WriteLine("Stepper Motor {0} velocity: {1}", e.Index,
                                 e.Velocity.ToString());
 }
Beispiel #9
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 //Velocity CHange event handler....display which motor's velocity is changing and
 //its new value to the console
 static void advServo_VelocityChange(object sender, VelocityChangeEventArgs e)
 {
     Console.WriteLine("Motor #{0} - Actual Velocity: {1}", e.Index,
                       e.Velocity.ToString());
 }
 //Velocity change event handler. Display the motor index and the current
 //velocity value to the console.
 static void motoControl_VelocityChange(object sender, VelocityChangeEventArgs e)
 {
     Console.WriteLine("Index {0} Velocity {1}", e.Index, e.Velocity);
 }
 //Servo velocity change event handling code
 void advServo_VelocityChange(object sender, VelocityChangeEventArgs e)
 {
     if (e.Index == (int)servoCmb.SelectedItem)
     {
         actual_velocityTxt.Text = e.Velocity.ToString();
     }
 }
Beispiel #12
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 void motoControl_VelocityChange(object sender, VelocityChangeEventArgs e)
 {
 }
Beispiel #13
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 //Stepper Velocity Change event handler...Display the data from the velocity change event
 void stepper_VelocityChange(object sender, VelocityChangeEventArgs e)
 {
     if (e.Index == (int)stepperCmb.SelectedItem)
     {
         velocityTxt.Text = e.Velocity.ToString();
         stoppedCheckBox.Checked = stepper.steppers[e.Index].Stopped;
         if (!currentPositionTrk.Focused)
             currentPositionTrk.Enabled = stepper.steppers[e.Index].Stopped;
     }
 }
Beispiel #14
0
 //Velocity change event handler. Display the motor index and the current
 //velocity value to the console.
 static void motoControl_VelocityChange(object sender, VelocityChangeEventArgs e)
 {
     Console.WriteLine("Index {0} Velocity {1}", e.Index, e.Velocity);
 }