Ejemplo n.º 1
0
        public bool HasNeonLight(VehicleNeonLight neonLight)
        {
            switch (neonLight)
            {
            case VehicleNeonLight.Left:
                return(this._owner.Bones.HasBone("neon_l"));

            case VehicleNeonLight.Right:
                return(this._owner.Bones.HasBone("neon_r"));

            case VehicleNeonLight.Front:
                return(this._owner.Bones.HasBone("neon_f"));

            case VehicleNeonLight.Back:
                return(this._owner.Bones.HasBone("neon_b"));
            }
            return(false);
        }
Ejemplo n.º 2
0
 public void SetNeonLightsOn(VehicleNeonLight light, bool on)
 {
     Function.Call(Hash._SET_VEHICLE_NEON_LIGHT_ENABLED, _owner.Handle, light, on);
 }
Ejemplo n.º 3
0
 public bool IsNeonLightsOn(VehicleNeonLight light)
 {
     return(Function.Call <bool>(Hash._IS_VEHICLE_NEON_LIGHT_ENABLED, _owner.Handle, light));
 }
Ejemplo n.º 4
0
 public void SetNeonLightsOn(VehicleNeonLight light, bool on)
 {
     InputArgument[] arguments = new InputArgument[] { this._owner.Handle, light, on };
     Function.Call(Hash._SET_VEHICLE_NEON_LIGHT_ENABLED, arguments);
 }
Ejemplo n.º 5
0
 public bool IsNeonLightsOn(VehicleNeonLight light)
 {
     InputArgument[] arguments = new InputArgument[] { this._owner.Handle, light };
     return(Function.Call <bool>(Hash._IS_VEHICLE_NEON_LIGHT_ENABLED, arguments));
 }
Ejemplo n.º 6
0
 public void SetNeonLightsOn(VehicleNeonLight light, bool on)
 {
     API.SetVehicleNeonLightEnabled(_owner.Handle, (int)light, on);
 }
Ejemplo n.º 7
0
 public bool IsNeonLightsOn(VehicleNeonLight light)
 {
     return(API.IsVehicleNeonLightEnabled(_owner.Handle, (int)light));
 }