Ejemplo n.º 1
0
        /*! \cond PRIVATE */
        /// <summary>
        /// Do not call this method. Used internally for ver specific operations. This will set params for "silent" or randomly skipped variations so that a Chained Loop may continue when no audio is played.
        /// </summary>
        public void DoNextChain(float volumePercentage, float?pitch, Transform transActor, bool attach)
        {
            EnableUpdater(false);
            SetPlaySoundParams(ParentGroup.GameObjectName, volumePercentage, volumePercentage, pitch, transActor, attach, 0f, true, false);

            VariationUpdater.MaybeChain();
            VariationUpdater.StopWaitingForFinish();
        }