void OnTrackRemoved(object sender, UnityPharusEventProcessor.PharusEventTrackArgs e) { RemovePlayer(e.trackRecord.trackID); }
void OnTrackUpdated(object sender, UnityPharusEventProcessor.PharusEventTrackArgs e) { UpdatePlayerPosition(e.trackRecord); }
private void OnTrackUpdated(object sender, UnityPharusEventProcessor.PharusEventTrackArgs e) { UpdatePlayerPosition(e.trackRecord.trackID, UnityPharusManager.GetScreenPositionFromRelativePosition(e.trackRecord.relPos)); }
void OnTrackAdded(object sender, UnityPharusEventProcessor.PharusEventTrackArgs e) { AddPlayer(e.trackRecord); }
private void OnTrackRemoved(object sender, UnityPharusEventProcessor.PharusEventTrackArgs e) { StoreContainer(e.trackRecord); }