Ejemplo n.º 1
0
 public void PurchError(UnityEngine.Purchasing.Product Product, UnityEngine.Purchasing.PurchaseFailureReason PurchasingUnavailable)
 {
     Debug.LogWarning(PurchasingUnavailable.ToString());
     if (PurchasingUnavailable.ToString().Equals("DuplicateTransaction"))
     {
         RidAdsDoIt();
     }
 }
Ejemplo n.º 2
0
 public void BuyFailedSuperShip(UnityEngine.Purchasing.Product product, UnityEngine.Purchasing.PurchaseFailureReason failureReason)
 {
     Debug.Log("PURCHASE FAILED");
 }
Ejemplo n.º 3
0
 public void PurchaseFailed(UnityEngine.Purchasing.Product product,
                            UnityEngine.Purchasing.PurchaseFailureReason failure)
 {
     Debug.Log("Purchase Failed");
 }
Ejemplo n.º 4
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 private void FailedPurchase(UnityEngine.Purchasing.Product product, UnityEngine.Purchasing.PurchaseFailureReason failureReason)
 {
     ErrorBuy.SetActive(true);
 }
Ejemplo n.º 5
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 public void OnFailPurchase(UnityEngine.Purchasing.Product product, UnityEngine.Purchasing.PurchaseFailureReason reason)
 {
 }
Ejemplo n.º 6
0
 public void DonateFailed(UnityEngine.Purchasing.Product product, UnityEngine.Purchasing.PurchaseFailureReason failureReason)
 {
     Debug.Log("PURCHASE FAILED");
 }