Ejemplo n.º 1
0
 protected void CheckPointerOverUI()
 {
     UnityEngine.EventSystems.EventSystem system = UnityEngine.EventSystems.EventSystem.current;
     if (system == null)
     {
         m_isPointerOverUI = false;
         return;
     }
     m_isPointerOverUI = system.IsPointerOverGameObject();
     for (int i = 0; i < Input.touchCount; ++i)
     {
         UnityEngine.EventSystems.PointerEventData eventData = new UnityEngine.EventSystems.PointerEventData(system);
         eventData.position = Input.GetTouch(i).position;
         List <UnityEngine.EventSystems.RaycastResult> resultList = new List <UnityEngine.EventSystems.RaycastResult>();
         system.RaycastAll(eventData, resultList);
         m_isPointerOverUI |= resultList.Count != 0;
     }
 }
        static StackObject *RaycastAll_15(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj)
        {
            CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject *ptr_of_this_method;
            StackObject *__ret = ILIntepreter.Minus(__esp, 3);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            System.Collections.Generic.List <UnityEngine.EventSystems.RaycastResult> @raycastResults = (System.Collections.Generic.List <UnityEngine.EventSystems.RaycastResult>) typeof(System.Collections.Generic.List <UnityEngine.EventSystems.RaycastResult>).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 2);
            UnityEngine.EventSystems.PointerEventData @eventData = (UnityEngine.EventSystems.PointerEventData) typeof(UnityEngine.EventSystems.PointerEventData).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 3);
            UnityEngine.EventSystems.EventSystem instance_of_this_method = (UnityEngine.EventSystems.EventSystem) typeof(UnityEngine.EventSystems.EventSystem).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            instance_of_this_method.RaycastAll(@eventData, @raycastResults);

            return(__ret);
        }
        static int _m_RaycastAll(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


            UnityEngine.EventSystems.EventSystem __cl_gen_to_be_invoked = (UnityEngine.EventSystems.EventSystem)translator.FastGetCSObj(L, 1);


            try {
                {
                    UnityEngine.EventSystems.PointerEventData eventData = (UnityEngine.EventSystems.PointerEventData)translator.GetObject(L, 2, typeof(UnityEngine.EventSystems.PointerEventData));
                    System.Collections.Generic.List <UnityEngine.EventSystems.RaycastResult> raycastResults = (System.Collections.Generic.List <UnityEngine.EventSystems.RaycastResult>)translator.GetObject(L, 3, typeof(System.Collections.Generic.List <UnityEngine.EventSystems.RaycastResult>));

                    __cl_gen_to_be_invoked.RaycastAll(eventData, raycastResults);



                    return(0);
                }
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
        }